More renders and breakdowns of this project! ✨
Anatomy and skin details done by hand in Zbrush using Geometry HD.
Skin textures and maps painted in Zbrush with polypaint.
Hair done with xGen in Maya.
Shading and rendering in Arnold.
Along the process I had Kris Costa's likeness recorded course as support, and i learned a lot ✨
Hope you like it ❤️😊 More will come!
All aspects by me.